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Over the years, Brutal Doom has evolved into a total rework of Doom’s gameplay, leveraging most of the features of the GZDoom engine variant. Either way, it’s not really representative of the mod as it stands now.
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For some, the gratuitous grimdark splatter action was an immediate hook.
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Quake, Call of Duty, sequels and even full reboots have come and gone, but the original 90s Doom still stands strong, scaleable, adaptable and eternally self-reinventing.īetween countless engine upgrades thanks to Id generously releasing the source code and a seemingly endless stream of mod and level releases thanks in part to continually updated tools, the original Doom (and its engine-sharing derivatives) still boast one of the most active mod scenes out there, and one mod in particular has risen to such ubiquity that it has spawned a whole parallel mod scene of its own the splatteriffic Brutal Doom.Ĭhances are you’ve at least heard of Brutal Doom, but you might have written it off as being just a tacky gore mod as its early trailers put the focus heavily on Mortal Kombat-esque fatality animations.
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There are few constants in videogames quite like the original Doom (or Doom 2, if we’re being picky) - a grand leap forward in FPS design that has somehow remained timeless and enduring even in the face of countless successors.
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